Makezine - http://www.makezine.com
Makezine.com is a major hub for the maker's movement, providing amateur makers and educators with a plethora of information, resources, and project ideas to implement for themselves, or in their classroom.
Raspberry Pi - http://www.raspberrypi.org/
This UK based tech company seeks to provide children of all ages and backgrounds with cheap, quality computers in hopes of educating kids in computers programming. For around $25, educators can purchase a kit that includes the credit card sized computer, and simple how to assembly instructions. This allows kids to gain familiarity with how computers work, as well as how they are programmed.
Maker Faire - http://makerfaire.com
The Maker Faire is an annual festival that takes place in multiple locations around the world, bringing together inventors, scientists, engineers, educators, tech enthusiasts, among other makers, to showcase innovation, learning, and celebrate the maker's movement. It is a place where educators and parents can take their student's to freely explore and learn from different makers and hopefully inspire them to tap into their own creativeness.
Young Makers & Maker Ed - http://youngmakers.org & http://makered.org
Both youngmakers.org and makered.org seek to bridge the gap between community involvement and the maker culture, providing kids, parents, and teachers with a community based infrastructure and resources that facilitate making. These institutions look to bring together like-minded individuals, mentors, and fabrication facilities to help kids bring to life their own project visions and share them in events like the Maker Faire.
Instructables - http://www.instructables.com/index
Instructables is a place where anyone can explore, learn, and share different creations and projects. It is a community of makers who openly share their projects to promote innovation and creativitiy, as well as provide educators and students with a place to develop project ideas and share their own creations.
Makerspace - http://makerspace.com
Makerspace allows new makers to create places to explore making, find the tools that will need, and provide access to a network of educators and members of the maker community. This enables individuals to share ideas and practices with other makerspaces's and connect with local community members who support the maker culture. It also serves as a way for makers and educators to network, as well as provides training and support to teachers who seek to enable making in their classrooms.
MakerBot - http://curriculum.makerbot.com
MakerBot is a 3D printer outlet that provides affordable 3D printers as well as various project ideas and lesson plans, to educators and other makers. Their mission is to promote and expand STEM learning and innovation by providing students with the tools necessary to bring their ideas to physical life.
DIY - http://diy.org
DIY.org provides a vast selection of DIY instructional videos and lessons that span across multiple subject areas. The site also enables students to post and share their own creations, connect with others who have similar passions, and encourages students to test themselves by taking on various tasks and challenges. It is a great place for educators to find project ideas for their classes, and an exceptional platform for students to nurture their own creativity.
The Cardboard Challenge - http://caardboardchallenge.com
The Cardboard Challenge is an open-ended design challenge that encourages kids of all ages from around the world to design and build something out of cardboard and other recycled material. The building can take place anywhere from classrooms to backyards, as kids are encouraged to use their own imagination and creativity as their prime source of inspiration. Finally, a specific day is designated worldwide for the builders to take pictures of their creations and share them using social media. This is a great way for parents and teachers to encourage creativeness from their students and allow them to share it with others.
Maker Movement "Mini Course" - http://catalyst-acdemy.org/course/make-hack-play
In this mini-course, educators are introduced to the "Maker Movement", highlighting the benefits of it in digital and non-digital ways. It is a great opportunity for educators to become familiar with how the Maker Movement contributes to STEAM education, and allows them to discuss and share their experiences with other educators.
Makey Makey - http://makeymakey.com
Makey Makey provides an invention kit where one can turn ordinary objects into touch pads that can be combined with computer programs and the Internet. This allows students and educators to creatively develop an infinite amount of projects and experiments that promote innovation.
Howtoons - http://www.howtoons.com
Howtoons is a fun way to engage students in project based learning by using comic book style art and storytelling to teach kids how to build various STEAM centered projects. Through its engaging art and instructional format, it is a valuable asset for educators to use in their classrooms.
Make to Learn - http://m21.indiana.edu
Make to Learn advocates the implementation of DIY and maker culture into the core of all ducational practices. Make to Learn seeks to empower the maker community by connecting them with the resources needed for them to thrive and improve the educational outcome of the DIY movement. Through organized events, public outreach, and challenges on maker websites like Instructable.com, Make to Learn invites educators and makers to participate in and raise the overall awareness about the value of making in education.
Littlebits - http://littlebits.com
Littlebits provides makers with all of tiny, interchangeable circuit boards, each with their own individual function, that allow makers to experiment in building sophisticated electronic projects. Littlebits also provides lessons and project ideas for students and educators to explore as they experiment with engineering and design.
Makezine.com is a major hub for the maker's movement, providing amateur makers and educators with a plethora of information, resources, and project ideas to implement for themselves, or in their classroom.
Raspberry Pi - http://www.raspberrypi.org/
This UK based tech company seeks to provide children of all ages and backgrounds with cheap, quality computers in hopes of educating kids in computers programming. For around $25, educators can purchase a kit that includes the credit card sized computer, and simple how to assembly instructions. This allows kids to gain familiarity with how computers work, as well as how they are programmed.
Maker Faire - http://makerfaire.com
The Maker Faire is an annual festival that takes place in multiple locations around the world, bringing together inventors, scientists, engineers, educators, tech enthusiasts, among other makers, to showcase innovation, learning, and celebrate the maker's movement. It is a place where educators and parents can take their student's to freely explore and learn from different makers and hopefully inspire them to tap into their own creativeness.
Young Makers & Maker Ed - http://youngmakers.org & http://makered.org
Both youngmakers.org and makered.org seek to bridge the gap between community involvement and the maker culture, providing kids, parents, and teachers with a community based infrastructure and resources that facilitate making. These institutions look to bring together like-minded individuals, mentors, and fabrication facilities to help kids bring to life their own project visions and share them in events like the Maker Faire.
Instructables - http://www.instructables.com/index
Instructables is a place where anyone can explore, learn, and share different creations and projects. It is a community of makers who openly share their projects to promote innovation and creativitiy, as well as provide educators and students with a place to develop project ideas and share their own creations.
Makerspace - http://makerspace.com
Makerspace allows new makers to create places to explore making, find the tools that will need, and provide access to a network of educators and members of the maker community. This enables individuals to share ideas and practices with other makerspaces's and connect with local community members who support the maker culture. It also serves as a way for makers and educators to network, as well as provides training and support to teachers who seek to enable making in their classrooms.
MakerBot - http://curriculum.makerbot.com
MakerBot is a 3D printer outlet that provides affordable 3D printers as well as various project ideas and lesson plans, to educators and other makers. Their mission is to promote and expand STEM learning and innovation by providing students with the tools necessary to bring their ideas to physical life.
DIY - http://diy.org
DIY.org provides a vast selection of DIY instructional videos and lessons that span across multiple subject areas. The site also enables students to post and share their own creations, connect with others who have similar passions, and encourages students to test themselves by taking on various tasks and challenges. It is a great place for educators to find project ideas for their classes, and an exceptional platform for students to nurture their own creativity.
The Cardboard Challenge - http://caardboardchallenge.com
The Cardboard Challenge is an open-ended design challenge that encourages kids of all ages from around the world to design and build something out of cardboard and other recycled material. The building can take place anywhere from classrooms to backyards, as kids are encouraged to use their own imagination and creativity as their prime source of inspiration. Finally, a specific day is designated worldwide for the builders to take pictures of their creations and share them using social media. This is a great way for parents and teachers to encourage creativeness from their students and allow them to share it with others.
Maker Movement "Mini Course" - http://catalyst-acdemy.org/course/make-hack-play
In this mini-course, educators are introduced to the "Maker Movement", highlighting the benefits of it in digital and non-digital ways. It is a great opportunity for educators to become familiar with how the Maker Movement contributes to STEAM education, and allows them to discuss and share their experiences with other educators.
Makey Makey - http://makeymakey.com
Makey Makey provides an invention kit where one can turn ordinary objects into touch pads that can be combined with computer programs and the Internet. This allows students and educators to creatively develop an infinite amount of projects and experiments that promote innovation.
Howtoons - http://www.howtoons.com
Howtoons is a fun way to engage students in project based learning by using comic book style art and storytelling to teach kids how to build various STEAM centered projects. Through its engaging art and instructional format, it is a valuable asset for educators to use in their classrooms.
Make to Learn - http://m21.indiana.edu
Make to Learn advocates the implementation of DIY and maker culture into the core of all ducational practices. Make to Learn seeks to empower the maker community by connecting them with the resources needed for them to thrive and improve the educational outcome of the DIY movement. Through organized events, public outreach, and challenges on maker websites like Instructable.com, Make to Learn invites educators and makers to participate in and raise the overall awareness about the value of making in education.
Littlebits - http://littlebits.com
Littlebits provides makers with all of tiny, interchangeable circuit boards, each with their own individual function, that allow makers to experiment in building sophisticated electronic projects. Littlebits also provides lessons and project ideas for students and educators to explore as they experiment with engineering and design.